2008年9月15日星期一

At the same time, games will always be obtrusive automatically map the functional interference and blurred.

At the same time, games will always be obtrusive automatically map the functional interference and blurred. Although the audience can turn off the map or arbitrarily adjust brightness map, but the game of the outdoor environment is complex and changeable, which makes map wizard role far greater than the original "Diablo 2 items", the map will be blocked most of the time players in the game Horizon. The game should at least provide map display option, players can choose in this corner of the screen shows a map of smaller models, so that it does not so offended. Fortunately, the developers of the game design and interface to make some changes, although these changes may still far from enough, but they still bring a very significant results. One of them is, inter-regional games in the conversion of the load time is not so obvious - the only two acts in the conversion between the audience can feel included in the process. In addition, in an attack at the moment players do not have to keep clicking the mouse, simply hold down the mouse button on a continuous attacks enemy, which has been greatly reduced in previous versions of the game dull mouse clicks. The game has also increased the skills and spells of hot keys, but because of the insufficient number hotkey, players can not use them quick, quick access to all the people skills. It is quite surprising that, despite the access to and use of works in the original "Diablo 2 items" in a critical capacity, Westwood's "saviors legend" (Nox) in the audience to facilitate access to regional map skills and the use of characters, Curse Language and the articles do some more remarkable.

Although the "Diablo 2 items" of the cooperative multiplayer mode is no doubt the attraction, it provides a single player does not have a variety of difficult options. But there is still full of players complain that the game only exists in the most requested single mode. "Diablo 2 items", single-and multiplayer modes almost no difference Hao Li, and all requests and the difficulty level can be found in the two versions. Multiplayer modes of "Diablo 2 items" does not support memory function at any time, after the death of the game figures to empty-handed, through the difficulty and that his return to the danger of Huang Quan died retrieve treasure. The game designers clearly that the original game's multiplayer modes worthy of the conflict to continue, and should be transplanted to single-mode, because in the sequel, this is the only way to progress in storage. Players can not progress in storage at any time, but when the game after the success of Save (whether automatic storage or withdraw from a post player), a new monster will be filled with the entire game world. There are many games in the transmission can be activated, so gamers who just can always return to the region to explore the surrounding areas, but also to that region to produce many monsters, even if you have been completely eliminated. No use of the main menu in the "archiving out" option to withdraw from the games will make you lost the war booty seized recently. Although this new version of the game will not let you progress at any time call storage function, and therefore exploring new areas of "self-denial" to stimulate a sense, this will make design decisions doomed to a group of players were very angry, so they delegated the enthusiasm of the injury .

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