2008年8月19日星期二

2 continuation of the "Diablo 3 of God" and the art world settings(1)

◆ "Diablo 2 items" in the world context

Leonard Boyarsky: "Diablo 2" is a fascinating world, in this world, it seems that we have numerous untapped potential. In order to tap this potential, we ask ourselves: if living in a full magic, dominated by the devil and the angel of the world, what kind of feeling » These supernatural elements of the development of the world, will produce what kind of impact »

"Diablo 2 items", we see the Kurast Kehjistan the demise of the capital. Kurast the sister city Caldeum has since replaced its position. We spent a lot of effort and thought long as the Orient Trade Center Caldeum, in another political influence of the more powerful sister city (such as Kurast) under the shadow, how it will develop » When Mephisto control of the Kurast, fled to Caldeum city bigwigs, what will happen more » We hope to enrich the content of these details so that players are closer to the real world the impression that even players in the "Diablo 2" is still perceived to be a little clue.

In order for 'holy Temple' feel like a complete world, in addition to our rich players in the "Diablo 2 items" went on the details, even those not going to the local audience, but also add a lot of details Into account, because we want players to feel that, apart from the world where they can see, there is still a game in other places, and these local events in the story is independent of the game outside of.

Skovos is a great example. Skovos is Askarri's hometown, and created a "Diablo 2" of the thieves and "Diablo 2 items" role in the Amazon. In planning such a place like Skovos, we will ask ourselves a few problems, such as: the first is how this society was established » What are the factors that promote its historical development » In the previous game background, this place in the last 20 years what has happened »

In addition, as residents of the development of the world as a whole have an important impact on development, strong indeed will lead to historical figures. "Diablo 2 items" in place ─ ─ 'sacred palace' is no exception.

In order for us every community has a unique appearance and culture, has conducted in-depth exploration. We will strengthen the following: who they are » Their belief in what » The operation of their community » Here, players can see that 'Caldeum' to enrich the residents set. When we design a region, we will make reference to the best of our knowledge of the culture to capture the inspiration and thinking how we can use these ideas and these ideas can be applied in which different places.

To Caldeum, we are different from the oriental culture and style of inspiration.

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