Two of five classes have been unveiled so far: Barbarian and Witch Doctor.[2][11] Players may choose gender for each class, a change from the fixed class genders in the previous two games.[5]
Art direction and design
Several websites reported that people felt disgruntled with the art style used,[12] calling for what they believed would be a "darker," "more realistic" look.[13] They criticized the game's apparent resemblance to the World of Warcraft series, the purported lack of the "light radius" from the previous games, and what they termed "colorful and cartoon-like" visuals and "out-of-proportion" character figures and armor.[14][15]
Lead producer Keith Lee has stated:
"One of the things that we considered when we were working on the visuals for ‘Diablo 2 Items’ is the fact that color is your friend. We feel that color actually helps to create a lot of highlights in the game so that there is contrast. A great analogy is like in ‘Lord of the Rings’ — not everything is dark. It allows you to see what a creepy dungeon can be like but if everything is dark it doesn’t allow you to have a lot of contrast. ‘Diablo I’ and ‘Diablo 2 Items’ are darker, and I think that [sic] the one of the main reasons why is the fact that...you’re basically in a dungeon the whole time. And in...‘Diablo 2 Items,’ you’ll be exploring outdoors, you’ll be in dungeons, you’ll be experiencing so many different areas. We want to bring as much variety as we can when you’re playing the game so that you’re excited to check out new environments. We don’t want everything to look the same..."[16]
Art director Brian Morrisroe said at Blizzard's Worldwide Invitation "Our memory of what Diablo and Diablo 2 Items were was a bit different than the actuality of it. Visually we were remembering it as more of a dark, colorless game, but there was a lot of vibrance." He also explained that they wanted characters to have a strong silhouette, so that the characters were easily seen even when there was a lot of action.[17][18]
2008年8月7日星期四
The game takes place in Sanctuary
The game takes place in Sanctuary, the dark fantasy world of the Diablo series. This world was saved twenty years prior by a handful of unnamed heroes in Diablo 2 Items. Warriors that survived the onslaught of the armies of the Burning Hells have gone mad from their ordeals, and it is up to a new generation of heroes to face the forces of evil threatening the world of Sanctuary. Players will have the opportunity to explore familiar settings such as Tristram.[4]
The only confirmed NPC is Deckard Cain,[5] who has appeared in both of the previous games. Cain's journal on the official site brings players up to speed on the events of the first two games.[8]
Development
Development on Diablo 2 Items began some time in 2005 when Blizzard North was still in operation. The original artistic design differed from that shown at Blizzard Worldwide Invitational 2008 demonstration, and had undergone three revisions before reaching the standards felt necessary by the team behind Diablo 2 Items. The development teams comprise fifty people. Most of the game mechanics and physics are complete and undergoing minor revisions. Most of the current and remaining development will focus on adding game content.[9]
Diablo 2 Items's lead designer is Jay Wilson, a former Relic Entertainment designer credited with work on Warhammer 40,000: Dawn of War and Company of Heroes. Its lead world designer is Leonard Boyarsky, one of the six co-creators of Fallout.[10]
The game is being planned for a simultaneous release on both Windows and Mac OS X platforms, with no current plans for release on video game consoles.[7]
The only confirmed NPC is Deckard Cain,[5] who has appeared in both of the previous games. Cain's journal on the official site brings players up to speed on the events of the first two games.[8]
Development
Development on Diablo 2 Items began some time in 2005 when Blizzard North was still in operation. The original artistic design differed from that shown at Blizzard Worldwide Invitational 2008 demonstration, and had undergone three revisions before reaching the standards felt necessary by the team behind Diablo 2 Items. The development teams comprise fifty people. Most of the game mechanics and physics are complete and undergoing minor revisions. Most of the current and remaining development will focus on adding game content.[9]
Diablo 2 Items's lead designer is Jay Wilson, a former Relic Entertainment designer credited with work on Warhammer 40,000: Dawn of War and Company of Heroes. Its lead world designer is Leonard Boyarsky, one of the six co-creators of Fallout.[10]
The game is being planned for a simultaneous release on both Windows and Mac OS X platforms, with no current plans for release on video game consoles.[7]
Diablo III is an action role-playing game similar in style to its predecessor
Diablo 2 Items is an action role-playing game similar in style to its predecessor, Diablo 2 Items. The proprietary engine will incorporate Havok physics and feature destructible environments with an in-game damage effect. The developers are aiming to make the game run on a wide range of systems, and have stated that DirectX 10 will not be required.[3] Diablo III will use a custom 3D game engine[4] in order to present an overhead view to the player, in a somewhat similar way to the isometric view used in previous games in the series.[3] Enemies will utilize the 3D environment as well, in ways such as crawling up the side of a wall from the depths into the combat area.[5]
Diablo 2 Items will retain a feel similar to that found in earlier games in the series, with a similar third-person, fixed perspective.[3]As in Diablo 2 Items, multiplayer games will be possible using Blizzard's Battle.net service,[6] with many of the new features being developed for StarCraft II also available in Diablo III.[3] Players will be able to drop in and out of sessions of co-operative play with others. Blizzard has stated that Diablo 2 Items is first and foremost a multi-player game, implying that players may still play solo, but will be better off playing with others in group situations.[7]
An enhanced quest system, a random level generator, and a random encounter generator are slated for use in order to ensure the game provides different experiences when replayed.[2] Overall, the game will include both static and randomly generated levels.[7] Additionally, there will be class-specific quests to go along with the main storyline quests.
Diablo 2 Items will retain a feel similar to that found in earlier games in the series, with a similar third-person, fixed perspective.[3]As in Diablo 2 Items, multiplayer games will be possible using Blizzard's Battle.net service,[6] with many of the new features being developed for StarCraft II also available in Diablo III.[3] Players will be able to drop in and out of sessions of co-operative play with others. Blizzard has stated that Diablo 2 Items is first and foremost a multi-player game, implying that players may still play solo, but will be better off playing with others in group situations.[7]
An enhanced quest system, a random level generator, and a random encounter generator are slated for use in order to ensure the game provides different experiences when replayed.[2] Overall, the game will include both static and randomly generated levels.[7] Additionally, there will be class-specific quests to go along with the main storyline quests.
The Secret Cow Level
^ ""The Secret Cow Level"". http://www.battle.net/diablo2exp/ The Arreat Summit.
^ Diablo II (pc: 2000): Reviews
^ GameSpy.com - Reviews
^ IGN: Diablo 2 Items
^ Diablo II for PC Review - PC Diablo 2 Items Review
^ GameSpot:Video Games PC Xbox 360 PS3 Wii PSP DS PS2 PlayStation 2 GameCube GBA PlayStation 3
^ "Untold Legends: Brotherhood of the Blade". Official U. S. Playstation Magazine.
^ Guinness 2008 Gamer's Edition Website
^ http://www.blizzard.com/us/inblizz/profile.html
^ a b Blizzard Entertainment (2001-08-29). "Diablo 2 Items: Lord of Destruction Shatters Sales Records Worldwide With Over 1 Million Copies Sold". Press release. Retrieved on 2008-06-11.
^ "Wizards of the Coast product page".
^ "Pen & Paper RPG Database".
BlueNews news article[1]
Inside Mac games news article[2]
GameZone news article[3]
Internet Movie Database[4]
CVG interview with Bill Roper, Diablo 2 Items [5]
^ Diablo II (pc: 2000): Reviews
^ GameSpy.com - Reviews
^ IGN: Diablo 2 Items
^ Diablo II for PC Review - PC Diablo 2 Items Review
^ GameSpot:Video Games PC Xbox 360 PS3 Wii PSP DS PS2 PlayStation 2 GameCube GBA PlayStation 3
^ "Untold Legends: Brotherhood of the Blade". Official U. S. Playstation Magazine.
^ Guinness 2008 Gamer's Edition Website
^ http://www.blizzard.com/us/inblizz/profile.html
^ a b Blizzard Entertainment (2001-08-29). "Diablo 2 Items: Lord of Destruction Shatters Sales Records Worldwide With Over 1 Million Copies Sold". Press release. Retrieved on 2008-06-11.
^ "Wizards of the Coast product page".
^ "Pen & Paper RPG Database".
BlueNews news article[1]
Inside Mac games news article[2]
GameZone news article[3]
Internet Movie Database[4]
CVG interview with Bill Roper, Diablo 2 Items [5]
Diablo II was a runaway success for Blizzard
Diablo 2 Items was a runaway success for Blizzard. The game has achieved an overall score of 88 on Metacritic.[2] Gamespy awarded the game an 86 out of 100,[3] IGN awarded the game an 8.3 out of 10,[4] and Gamespot awarded the game an 8.5 out of 10[5] along with earning the 2000 runner-up Reader's Choice Award for role-playing game of the year.[6] It was awarded a spot in the Guinness Book of World Records 2000 edition for being the fastest selling computer game ever sold, with more than 1 million units sold in the first two weeks of availability;[7][dead link] according to the 2008 Guinness Gamer's Edition, the title still holds the record.[8][not in citation given] Warcraft III: Reign of Chaos and World of Warcraft: The Burning Crusade has since surpassed Diablo 2 Items's record to become fastest-selling computer game ever at the time of its release, according to Blizzard.[9] As of August 29, 2001, Diablo 2 Items has sold 4 million copies worldwide.[10] The game has received the "Computer Game of the Year", "Computer Role Playing Game of the Year", and "Game of the Year" awards from the Academy of Interactive Arts and Sciences at the 2001 Interactive Achievement Awards.[10]
2008年8月6日星期三
The Necromancer is voiced by Michael McConnohie.
[edit] Multiplayer
Unlike the original Diablo, Diablo 2 Items was made specifically with online gaming in mind. Several spells (such as auras or war cries) multiply their effectiveness if they are cast within a party, and dungeons, although they still exist, were largely replaced by open spaces.
Multiplayer is achieved through Blizzard's Battle.net free online service, or via a LAN. Battle.net is divided into "Open" and "Closed" realms. Players may play their single-player characters on open realms; characters in closed realms are stored on Blizzard's servers, as a measure against cheating, where they must be played every 90 days to avoid expiration. Online play is otherwise nearly identical to single-player play. The most notable difference is that online maps are generated randomly, with a new map for every game a player enters -- but offline, single player maps are retained in computer memory, though only for a single difficulty setting at a time. For instance, if you play on normal, complete it, and start playing Diablo 2 Items nightmare, your previous normal maps will be reset and your new nightmare maps will be saved in their place. Any switching between the three difficulty levels results in the saved maps being reset.
As the game can be played cooperatively (Players vs. Monsters, PvM), groups of players with specific sets of complementary skills can finish some of the game's climactic battles in a matter of seconds, providing strong incentives for party-oriented character builds. Up to eight players can be in one game; they can either unite as a single party, play Diablo 2 Items as individuals, or form multiple opposing parties. Experience gained, monsters' hit points and damage, and the number of items dropped are all increased as more players join a game, though not in a strictly proportional manner.
Players are allowed to duel each other with all damage being reduced in player Diablo 2 Items vs player (PvP). The bounty for a successful kill in PvP is a portion of the gold and the "ear" of the defeated player (with the previous owner's name and level at the time of the kill).
Patch 1.10 included the option of playing with a ladder character. The ladder system can be reset at various intervals to allow for all players Diablo 2 Items to start fresh with new characters on an equal footing. Ladder seasons have lasted from as short as nine months to over a year. When a ladder season ends the ladder population is transferred to the non-ladder population with all items that player is holding. Certain rare items and rune words are available only within ladder games, although they can be traded for and exchanged on non-ladder after the season has ended.
There have been at least 22 patches; the latest major patch was released on Jun 17, 2008. Through the patch history, several exploits and issues have been addressed (such as illegal item duplication), as well as major revamps to the game's balance. Not all patches have affected Diablo 2 Items directly, as several were designed to address issues in the expansion to the game and had minimal effects on Diablo 2 Items. The game is currently in version 1.12. The precise number of patches is impossible to determine as Battle.net has the capability of making minor server-side patches to address immediate issues
Unlike the original Diablo, Diablo 2 Items was made specifically with online gaming in mind. Several spells (such as auras or war cries) multiply their effectiveness if they are cast within a party, and dungeons, although they still exist, were largely replaced by open spaces.
Multiplayer is achieved through Blizzard's Battle.net free online service, or via a LAN. Battle.net is divided into "Open" and "Closed" realms. Players may play their single-player characters on open realms; characters in closed realms are stored on Blizzard's servers, as a measure against cheating, where they must be played every 90 days to avoid expiration. Online play is otherwise nearly identical to single-player play. The most notable difference is that online maps are generated randomly, with a new map for every game a player enters -- but offline, single player maps are retained in computer memory, though only for a single difficulty setting at a time. For instance, if you play on normal, complete it, and start playing Diablo 2 Items nightmare, your previous normal maps will be reset and your new nightmare maps will be saved in their place. Any switching between the three difficulty levels results in the saved maps being reset.
As the game can be played cooperatively (Players vs. Monsters, PvM), groups of players with specific sets of complementary skills can finish some of the game's climactic battles in a matter of seconds, providing strong incentives for party-oriented character builds. Up to eight players can be in one game; they can either unite as a single party, play Diablo 2 Items as individuals, or form multiple opposing parties. Experience gained, monsters' hit points and damage, and the number of items dropped are all increased as more players join a game, though not in a strictly proportional manner.
Players are allowed to duel each other with all damage being reduced in player Diablo 2 Items vs player (PvP). The bounty for a successful kill in PvP is a portion of the gold and the "ear" of the defeated player (with the previous owner's name and level at the time of the kill).
Patch 1.10 included the option of playing with a ladder character. The ladder system can be reset at various intervals to allow for all players Diablo 2 Items to start fresh with new characters on an equal footing. Ladder seasons have lasted from as short as nine months to over a year. When a ladder season ends the ladder population is transferred to the non-ladder population with all items that player is holding. Certain rare items and rune words are available only within ladder games, although they can be traded for and exchanged on non-ladder after the season has ended.
There have been at least 22 patches; the latest major patch was released on Jun 17, 2008. Through the patch history, several exploits and issues have been addressed (such as illegal item duplication), as well as major revamps to the game's balance. Not all patches have affected Diablo 2 Items directly, as several were designed to address issues in the expansion to the game and had minimal effects on Diablo 2 Items. The game is currently in version 1.12. The precise number of patches is impossible to determine as Battle.net has the capability of making minor server-side patches to address immediate issues
The Sorceress focuses on ranged elemental spells in three areas
[edit] Sorceress
The Sorceress focuses on ranged elemental spells in three areas: ice, lightning and fire. Her ice spells can chill or even completely freeze affected enemies, but do less damage than lightning or fire. Lightning spells can do Diablo 2 Items both very high and very low damage, whereas fire spells deal more consistent damage.
The spell "Teleport" essentially defines the Sorceress, allowing much faster mobility than any other character. The strong point of the Sorceress is powerful damaging spells and casting speed; her weakness is her relatively low hit points and defense, demanding that the player Diablo 2 Items pay close attention to keep her out of the fray.
Sorceresses are, according to the storyline, a rebellious coven of female witches who have wrested the secrets of magic use from the male-dominated mage clans of the East.
The Sorceress is voiced by Liana Young.
[edit] Necromancer
The Necromancer is a versatile spell caster with Diablo 2 Items control over the powers of death. His skills are split into summoning, curses, poison and bone spells. Summoning skills allow him to form many skeletal minions from corpses, to temporarily revive deceased monsters to fight along side them, and to create various golems with unique properties. Poison and bone skills include the Necromancer's direct-damage spells as well as some defensive abilities, while his bone attacks generally cause less raw damage than the Sorceress's spells, they are resisted by very few enemies which allows them to be good against a wide variety of monsters. Curse skills serve a supportive role by inflicting a status ailment upon enemies in their area of effect, allowing for very powerful strategies when used with skills from other trees. All classes can take advantage of curse effects in multi-player.
A signature Necromancer ability is Corpse Explosion, which Diablo 2 Items violently creates a burst of gore and flame by destroying the body of a fallen enemy.
According to the story line, Necromancers are the priests of the cult of Diablo 2 Items Rathma from the far Eastern jungles.
The Sorceress focuses on ranged elemental spells in three areas: ice, lightning and fire. Her ice spells can chill or even completely freeze affected enemies, but do less damage than lightning or fire. Lightning spells can do Diablo 2 Items both very high and very low damage, whereas fire spells deal more consistent damage.
The spell "Teleport" essentially defines the Sorceress, allowing much faster mobility than any other character. The strong point of the Sorceress is powerful damaging spells and casting speed; her weakness is her relatively low hit points and defense, demanding that the player Diablo 2 Items pay close attention to keep her out of the fray.
Sorceresses are, according to the storyline, a rebellious coven of female witches who have wrested the secrets of magic use from the male-dominated mage clans of the East.
The Sorceress is voiced by Liana Young.
[edit] Necromancer
The Necromancer is a versatile spell caster with Diablo 2 Items control over the powers of death. His skills are split into summoning, curses, poison and bone spells. Summoning skills allow him to form many skeletal minions from corpses, to temporarily revive deceased monsters to fight along side them, and to create various golems with unique properties. Poison and bone skills include the Necromancer's direct-damage spells as well as some defensive abilities, while his bone attacks generally cause less raw damage than the Sorceress's spells, they are resisted by very few enemies which allows them to be good against a wide variety of monsters. Curse skills serve a supportive role by inflicting a status ailment upon enemies in their area of effect, allowing for very powerful strategies when used with skills from other trees. All classes can take advantage of curse effects in multi-player.
A signature Necromancer ability is Corpse Explosion, which Diablo 2 Items violently creates a burst of gore and flame by destroying the body of a fallen enemy.
According to the story line, Necromancers are the priests of the cult of Diablo 2 Items Rathma from the far Eastern jungles.
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